When it comes to offensive play calling, the principles are identical to defensive play calling. Knowing who you are, knowing your personnel, knowing the down and distance, and understanding the strength of an offensive set and also, the strengths of your play book.

Normally, the strength of of a play book is indicated in the number of plays in certain set. For example, a strong Gun play book is indicative by having over five shotgun sets. With roughly 9-21 plays per set, you could have anywhere from 45 to 105 plays in this particular formation. Therefore, you could be a more efficient play caller with a multiplicity of plays in a the set you feel most comfortable. Also, your set must attack all facets of the the football field. This will make you very “unpredictable”.

It’s was once said of play callers, ” …are like presidents in that they are blamed for everything that isn’t working.” However, it is important to know that as a gamer, you are both baller and play caller. If you take a peek at my Madden 13 rules for success you’ll understand how important it is to study and practice. If you have a firm understanding of those principles, the rest ‘should’ be a breeze.

Now, let’s dumb it down. The art of offensive play calling involves a few very important principles. First, you must be unpredictable. Being unpredictable in a practical sense seems hard; however, it is possible. You must be able obtain favorable situations in order to capitalize on your spontaneity. In other words, set yourself up by getting into short yardarge-2nd and 3rd down situations.

Secondly, you must know your opponent. Being aware of your opponent’s tendencies will allow you to call the perfect play at the right time. For example, you’ve noticed that your opponent blitzes you on 3rd and long. So, you call a screen on the blitzing side and gash your opponent for huge gain.

Lastly, you must manage the clock. Clock management is integral part of Madden. In this year’s game, it’s all about the offense. Therefore, you must manage how many times your opponent gets the football. Dumb it down; when you’re up by two or more scores at any point, the play cock begins to work for you. A good rule of thumb is to pick your play by 20 seconds and snap the ball by three seconds. Also, if you take careful notice, the game mirrors the NFL. In that, the more 1st downs you achieve, the more rested your defense will be.

In closing, play calling isn’t a science, it’s an art. Art involves the abstract and the conventional. Whereas, science applies experimentation to achieve a unequivocal result. Most artist have an idea of how things are going to turn out, but the small percentage of the unknown is the beauty of it all. You draw up a play with ten yards in mind and a broken tackle gets you six points. That’s play calling 101 and in the words of Pete Carroll, “Don’t it just feel great!”


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